Inferna Dispatch

PATCH NOTES [04.01.2026] - PvP Update & World Changes

Published 04. janvier 2026

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PATCH NOTES [04.01.2026] - PvP Update & World Changes

[SWORDS] PATCH NOTES \[04.01.2026] - PvP Update & World Changes

New armor, new ore, and a big step toward clearer PvP vs PvE identity. ▲

◆ New PvP Armor Set (Lv. 87 97 | +10)

  • A brand-new PvP armor set starts at Level 87 and scales up to Level 97 (+10).

  • Craft it at the Shady Dealer, who now offers PvP-focused gear... at a price.

    (Crafting this gear has a 50% chance to succeed.)

  • Requires the new Ancient Armor Component, dropped by all bosses starting in Forgotten Dunes.

[PICKAXE] New Ore - Black War Core

  • New ore: Black War Core.

  • Can be mined in Fireland and Forgotten Dunes.

  • Drops War Cores, required to upgrade the new PvP equipment.

  • War Cores are required from +7 onward.

  • For veterans: this system works similar to Flamebreaks.

  • High-level miners will profit - shops will want these materials. [MONEY]

[SCALE] PvP vs PvE Equipment Rebalance

We pushed existing gear toward PvE and let the new set define PvP.

Boots (PvE Buff)

  • Previously: +5% Magic Resistance (+10), +7.5% at Hellforged +10.

  • Now: +5% Bonus Monster Damage (+10) and +10% Bonus Monster Damage at Hellforged +10.

Helmet (Hellforged)

  • Now grants up to +10% Evasion and +10% Skill Speed.

Level 72 Necklace

  • Now grants +10% Bonus Monster Damage and +10% EXP.

  • With Soul Quartz Empowerment: +11% Monster Damage and +11% EXP.

Crit & Penetration necklaces are now clearly PvP-focused.

[GEM] Upcoming: a PvP Jewelry Set (Bracelet + Necklace). No new rings yet - current ones are performing well.

PvP Pet (Coming Soon)

A PvP-focused pet is arriving very soon. Stay tuned.

[SPARKLES] PvP Set Bonus (Upcoming)

The new PvP set will receive a special full-set bonus in a future patch.

  • Extra bonuses when wearing the full armor set.

  • We will monitor mixing and may shift more power into the set bonus if needed.

Caratas City Rework

Caratas City has been reworked.

  • Some plant bushes are currently too robust and block movement - this will be fixed.

  • A few doors may still be unlocked... citizens will fix that soon.

  • Maybe one secret door should stay?

Feedback welcome!

New Map / Dungeon Hybrid

A new area is live - not quite a dungeon, not quite a map:

  • No rifts.

  • Comparable to the old desert pyramids.

  • Designed primarily for high EXP farming.

Warning: later rooms are extremely dangerous. Recommended: group of 2 and tank builds.

Class balance note:

  • Mages benefit strongly from kiting here.

  • Each class has clear advantages - we will monitor balance closely.

Later stages grant more EXP than Forgotten Dunes.

Bosses in the new area

  • A Tree Boss.

  • A Stone Boss (very... Stein-reich ).

  • A boss room exists but is currently closed - it will open in a future patch.

EXP Hotspot Adjustments

Due to monster replacements in a previous patch, some EXP hotspots in Forgotten Dunes were too strong.

  • These have been slightly reduced to intended values.

Wizard Improvements

  • Slightly increased skill area size.

  • Helps better match other wizard variant.

Performance & Visual Improvements

  • New NavMesh system for smoother movement and pathing.

  • Damage number display reduced: less clutter, smaller and clearer.

  • New small visual effect when you receive critical damage - see if you notice it!

Seasonal Cleanup & Fixes

  • Christmas decorations removed (no more city trees).

  • Attempted fix for the jumping moon when using Day/Night Cycle - please report if issues remain.

Thanks for playing and testing with us. ♥ As always - feedback is highly appreciated!

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